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Warsow hitsound reflexfps
Warsow hitsound reflexfps








  1. WARSOW HITSOUND REFLEXFPS MOD
  2. WARSOW HITSOUND REFLEXFPS MODS
  3. WARSOW HITSOUND REFLEXFPS CODE

crashing), you may wish to try an earlier version from GitHub if I'm not online and available to fix it immediately. Try to be descriptive about the issue so that I can find it and fix it! If the issue is severe enough (eg. You may enable or disable the motion dot, or this mod's crosshairs, at your own preference.Ī: Report it to me! Leave a comment here, contact me on the ModWorkshop discord, or open a ticket on the GitHub page.

WARSOW HITSOUND REFLEXFPS MOD

Q: Does this work with the Motion Dot option included in PAYDAY 2's Accessibility Options?Ī: Yes- this mod does not interact or interfere with the Motion Dot option at all.

WARSOW HITSOUND REFLEXFPS MODS

You can also search ModWorkshop mods for the keyword `(ACH)` (or similar keywords) in order to find addons for ACH.įor a tutorial on creating addons, see the GitHub wiki link below. Here is a list of every ACH addon of which I'm currently aware.įeel free to add yours to this list, or message me to add it on. * Some users report issues running ACH on Linux. * Some users report that hitsounds do not work in VR.

WARSOW HITSOUND REFLEXFPS CODE

This is due to the way that networking code is done in PD2. * Poison and Fire damage may not reliably activate hitmarkers or hitsounds, depending on whether or not you are host. * Crosshair bloom and hitmarker previews may not display in the menu if the game is paused (applies to singleplayer offline games only) Users are strongly advised to enable the hitsound limit setting, use the arrow keys to adjust the volume slider instead, or use BeardLib's right-click feature for exact values. * Dragging the Hitsound volume sliders with the mouse results in sounds stacking once per frame at hideously loud volume. *All color customization options require () to change specific colors Add-on support for custom crosshairs, hitmarkers, or hitsounds- make your own! Modular features- you can choose to disable Hitsounds, Hitmarkers, or Crosshairs, or keep any combination of these features enabled, as you like Customizable hitsound for headshots, crits, kills, nonlethal hits, or combinations thereof

warsow hitsound reflexfps

Customizable hitmarker colors* for headshots, crits, kills, nonlethal hits, or combinations thereof Customizable hitmarker image for hits versus kills

warsow hitsound reflexfps

Can display hitmarkers in the world space, similar to ()

warsow hitsound reflexfps

red when aiming at enemies, blue when aiming at teammates, green at civies, etc these colors can also be customized*) Dynamic Color: Crosshair can optionally change color based on targeted unit (eg. Bloom (cosmetic, does not reflect weapon accuracy due to the lack of bloom) Customize crosshairs by weapon type/firemode * () is needed to change crosshair/hitmarker colors in settings, but is not required for ACH's main functionality. Advanced Crosshairs, Hitsounds, and Hitmarkers (also known as: "Advanced Crosshairs and Hitmarkers", "Advanced Crosshairs", or simply "ACH") is a mod that adds the capability to display custom reticles, and visual/auditory feedback upon hitting an enemy, as well as making it relatively simple for users to add their own crosshairs, hitmarkers, and hitsounds.Ĭompatible with TdlQ's (), in case you wanted to use the non-hitmarker aspects of ACH while also using TdlQ's Enhanced Hitmarkers.










Warsow hitsound reflexfps